GPUI Box GitHub

Components / content

TransportBar builder

A transport for one piece of media.

A builder is RenderOnce. Construct and mount it in one expression.

use gpui_kit::content::TransportBar;

Reviewed in transport.

Construct
new(ident: impl Into<Ident>) -> Self
Options

Chain onto the value.

label(label: impl Into<SharedString>) -> Self
state(state: TransportState) -> Self
position(seconds: f32) -> Self
duration(seconds: f32) -> Self
unknown_duration() -> Self
elapsed(elapsed: impl Into<SharedString>) -> Self
remaining(remaining: impl Into<SharedString>) -> Self
buffered(ranges: impl IntoIterator<Item = BufferedRange>) -> Self
volume(volume: f32) -> Self
muted(muted: bool) -> Self
speeds(speeds: impl IntoIterator<Item = f32>, current: f32) -> Self
step_seconds(seconds: f32) -> Self
seekable(seekable: bool) -> Self
volume_control(available: bool) -> Self
has_previous(has_previous: bool) -> Self
has_next(has_next: bool) -> Self
presentation(state: MediaPresentation, label: impl Into<SharedString>) -> Self
presentation_refused(reason: impl Into<SharedString>) -> Self
on_event(handler: impl Fn(&TransportEvent, &mut Window, &mut App) + 'static) -> Self
Example · transport
fn transport(_window: &mut Window, cx: &mut App) -> AnyElement {
    let theme = cx.theme().clone();
    stack(&theme)
        .w(px(640.0))
        .child(
            TransportBar::new("scene.transport.playing")
                .label("Release walkthrough")
                .state(TransportState::Playing)
                .position(72.0)
                .duration(240.0)
                .elapsed("01:12")
                .remaining("-02:48")
                .buffered([BufferedRange::new(0.0, 156.0)])
                .volume(0.7)
                .speeds([1.0, 1.5, 2.0], 1.0)
                .step_seconds(10.0)
                .has_next(true)
                .on_event(|_, _, _| {}),
        )
        .child(
            Divider::new()
                .id("scene.transport.rule.live")
                .label("A stream nobody measured"),
        )
        .child(
            TransportBar::new("scene.transport.live")
                .label("Incident bridge")
                .state(TransportState::Playing)
                .position(1543.0)
                .unknown_duration()
                .elapsed("25:43")
                .volume(0.4)
                .on_event(|_, _, _| {}),
        )
        .child(
            Divider::new()
                .id("scene.transport.rule.stalled")
                .label("Playing and waiting"),
        )
        .child(
            TransportBar::new("scene.transport.stalled")
                .label("Release walkthrough")
                .state(TransportState::Buffering)
                .position(158.0)
                .duration(240.0)
                .elapsed("02:38")
                .remaining("-01:22")
                .buffered([BufferedRange::new(0.0, 160.0)])
                .volume(0.7)
                .muted(true)
                .on_event(|_, _, _| {}),
        )
        .into_any_element()
}

Source: crates/gpui-kit/src/content/transport.rs