Components / content
MessageList builder
A conversation.
A builder is RenderOnce. Construct and mount it in one expression.
use gpui_kit::content::MessageList;
Reviewed in conversation conversation-growing.
Construct
new(ident: impl Into<Ident>, messages: impl IntoIterator<Item = Message>) -> Self
Options
Chain onto the value.
visible_rows(rows: usize) -> Self
body_lines(lines: usize) -> Self
grows_to_fit() -> Self
group_consecutive(group: bool) -> Self
on_retry(handler: impl Fn(SharedString, &mut Window, &mut App) + 'static) -> Self
on_markdown(handler: impl Fn(SharedString, &MarkdownEvent, &mut Window, &mut App) + 'static) -> Self
Example · conversation
fn conversation(_window: &mut Window, cx: &mut App) -> AnyElement {
let theme = cx.theme().clone();
stack(&theme)
.w(px(560.0))
.child(
MessageList::new("scene.conversation.thread", scene_thread(&theme))
.group_consecutive(true)
.body_lines(2)
.on_retry(|_, _, _| {})
.on_markdown(|_, _, _, _| {}),
)
.child(
Divider::new()
.id("scene.conversation.rule")
.label("Scrolled away from the newest message"),
)
.child(
// A viewport shorter than the thread opens at its top, so the
// messages below it have never been on screen and the list says
// how many there are rather than letting them be discovered.
MessageList::new("scene.conversation.behind", scene_thread(&theme))
.visible_rows(2)
.body_lines(2)
.on_retry(|_, _, _| {}),
)
.into_any_element()
}